Friday, June 6, 2008

Morning Coffee 6-6

TGIF! This has been a good productive week :)

1)Two Etsy forum posts. Done
2)Two new listings.Done
3)One new marketing venue.Applied to do a blog fleature
4)Finish off the photo's of the last batch. done
5)Finish the wholesale blog series.Done
6) Polish off my own wholesale terms. Done
7)Maybe, if I feel like it, cast some prototypes of my new design.Too freakin' tired, but started prepping some of next weeks cast

Thursday, June 5, 2008

Morning Coffee 6-5

Back to work today, with much to do! I didn't get my listings done yesterday, but that's no biggie. I'm not sure daily listings do to much to boost traffic anyway, as my views don't jump by more than one or two when my item is newly listed.

1)Two Etsy forum posts.done
2)List two new items.Not done, sigh...see take photo's below.
3)One new marketing venue.I signed up but have not set up my flickr, and will also be doing a giveaway on another blog, I'll post details here when the time comes!
4)Drill and mount Tuesdays cast.done
5)Get together the stuff I promised in my team chat.done
6)Take some photo's. all the photo's came out crap, so going to spend Friday redoing them. grrr.

Wednesday, June 4, 2008

There is only 7 days in a week- Wholesaling pt. II

This is the second part on wholesaling. To see the first part click here.

When posting a question about wholesaling, one thing no one ever seems to address is a production schedule. Sure, your terms and pricing are important, but what is the point of even bothering with that if you can't deliver the goods on time? As a crafter, chances are in the beginning there is only you, and you don't hire out any of your work. If you are also selling elsewhere, at fairs or online, you will also have to figure that into your production schedule.

A production schedule is exactly what it sounds like. How much product can you produce while keeping up with your other business responsibilities in a set period of time? Deadlines are serious business, and if you habitually miss them, you might as well kiss your customers goodbye.

Setting up a production schedule is easy, sticking to it is the hard part. If you are already treating your business like a business, then you are ahead of the game. Even if currently you have no or low sales, to succeed you need to treat this like a job to succeed. I do not work outside the home, so this is my full time job. I don't punch a clock, or insist on working a set amount of hours either. I goal my time instead. At my current pace I work an average of nine hours a day, and a majority of that time is spent marketing or designing because my sales are not at their optimum yet. This is normal or a new business. In those nine hours I achieve the goals that I have set or that day on a consistent basis. You must be meeting and exceeding your realistic daily goals on a consistent basis before you are ready to wholesale.

Once your business begins to boom, you will spend less time on marketing and perhaps on design as well. Here is an example with widgets and doodads. Remember, widgets are less cost effective and take longer to make, doodads are quick and cheap with a high profit. We are assuming both are selling well in your retail outlet.

I start my business. No one has ever heard of me. I maximize my time by marketing 2/3 of my time. I spend the other 1/3 of my time producing and perfecting my design. I average 100 doodads and 50 widgets a week on this schedule. The marketing works and I begin selling 20 widgets and 70 doodads a week through my retail venture. Excited with my success, I seek out and get a wholesale account. They want to order 80 doodads and 45 widgets a week. I sit down to review my production schedule and realize that between wholesale and my current retail sales, I will need to produce 65 widgets and 150 doodads a week. I scale my marketing back to 1/3 of my time, and can now produce 200 doodads and 100 widgets a week. This also leaves extra being produced to cover any surges in sales I may experience.

This is highly simplified. You can also up your production by hiring outside help, even just to cover your office work, shipping, and marketing, though most likely you will be wearing all hats until you experience a modicum of success. So before you wholesale, sit down and figure out your maximum production for a week, and set up a production schedule stating how long a wholesale order will take, and make a nice list so you can produce it when a wholesaler asks.

Payment

If you are ramping up your production schedule to accommodate wholesale, you better make sure you are getting paid. Credit is rarely extended to a first time buyer. Decide on your payment terms up front. Stick to your guns, even if they say they normally only pay on receipt of order. If you decide to accept checks, do not ship the order until the check has cleared. Even some very large businesses are notorious for late payment or bounced checks. With the first payment, insist upon receiving three business references and a copy of the store's resale exemption certificate, if applicable in your state. Keep these in your files to stay legal. Don't forget to charge them shipping! If the first sale goes well, you can extend them credit where they pay you once their order is received or they pay on a certain time line, or you can continue to insist upon payment up front.

That's it for production and payment, come back on Friday for the final installment- Terms and Invoicing!

Morning Coffee 6-4


This is going to be a partial workday because I have some personal commitments.

1)Two Etsy forum posts. Done
2)List two items. Oops, not done.
3)One new marketing venue. Set up a We love Etsy account
4)One new blog post. Done

Tuesday, June 3, 2008

Morning Coffee 6-3

One of the reasons I am cutting my marketing down to one per day is because I have more ongoing markets and networks to keep up with. Another reason is I will be making the jump to some paid marketing soon.

1)Two new Etsy forum posts.Done
2)Two new item listings. Done
3)Photograph items I finished yesterday. Done
4)Finish prep on new batch. Done
5)Cast new batch. Done
6)One new marketing venue. Completed ad design and signed up for project wonderful.

Monday, June 2, 2008

How to wholesale- Moving on up (your prices, that is)

If you read Monthly Jolt yesterday, you are aware that one of my goals for this month is to begin wholesaling. Even if you aren't planning to wholesale, or actively seek accounts, you should still have a plan in case you are approached. I've been doing quite a bit of research, and I want to share it with you! Today we will tackle pricing. This is difficult for many of us, we have trouble charging what we are worth. Even if you never plan to wholesale, this exercise can still be worth it to make sure you are charging what your product is worth.

If you are already selling directly to customer, you need to check your retail pricing. Wholesale prices are normally 50% of what you are currently charging retail. There are many pricing formula's out there, one of the most popular being material cost x 2 + profit. I personally figure my overhead to make the product- this includes materials, supplies, and business cost- plus my hourly wage plus my profit markup. An example if I made widgets- (these numbers are completely made up).
It takes $2.00 in supplies and materials to make a single widget.
To run my widget machine cost $1 in electricity an hour, or .05 per widget
Fee's for listing or selling my widgets are $1
I pay myself $10 an hour and I can make 20 widgets in an hour. Prepping them takes another 20 minutes each. So I spend 23 minutes per widget. So labor cost is $3.83 per widget.
I add on a 10% markup, or .68, for profit.
2+.05+1+3.83+.68=7.56
So then I round up to $8 to keep it simple. Now if I am going to wholesale, that is $4 a widget. My overhead is 3.05, so I would only be making .95 a widget. This looks bad, but if widgets are something that are bought in bulk, such as beads, you can put a minimum order on your terms, which can be either a minimum piece or minimum dollar amount. I this still isn't a number you are willing to work for, you need to adjust your hourly wage or profit markup. The trick here is not to mark up something so much that it will not sell. This usually isn't a problem because many artists under price themselves.
Also, the difference between product markup and hourly wage is this- you are paid your hourly wage. This is the amount you will put into your personal account to pay your bills or buy some ice cream. Your markup goes back into your business. If you have a surplus of markup at the end of a quarter or a year, then you can pay yourself a bonus if you so wish.


Now, if after this, you decide that there is no way you can afford to wholesale your widgets, don't despair. Not all items fall under that pricing formula. Demand can change your markup. Let's say you also make doodads. They only cost .40 in overhead to make, you can make 100 an hour for .60 hourly wage, but they sell for $10 each. My math may be failing me here, but that is %900 markup! That means at a wholesale price of $5 you are profiting $4.60. You can at this point decide to only wholesale doodads, or to wholesale both with the plan being to make up for any loss on the widgets with the doodads.

The point I am making is that you need to find a pricing formula that works for you, and if you are planning to wholesale at any point, that formula will need to take account of that from the gt go.

Next time we will tackle production plans and payment, followed by the final installment- terms and invoicing.

Sunday, June 1, 2008

Morning Coffee 6-2

I did do a bit of work this weekend. I cast some pieces Saturday, that I had prepped on Friday, so they would be cured by today. I also spent more time online than I had planned, but that was only because we had a rainy, icky weekend.

1)Two Etsy forum posts. Done!
2) Drill and mount this weekends pieces. Done!
3)One new marketing venue. Done! I began designing my ad and ordered business cards and stationary.
4)Post two new items. Done!
5)One blog posts. Done!
6)Begin prepping next batch. Done!

I also snagged my first treasury last night, yay! Check it out!
 

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